Clash Royale Balance Changes April 2026: All Buffs & Nerfs

We'll list out all the balance changes that landed in Clash Royale in April 2026.

Clash Royale Balance Changes April 2026
© Supercell

The latest set of balance changes for Season 82 of Clash Royale was implemented on April 7, 2026.

This collection of buffs and nerfs is meant to balance out the meta across all game modes and ensure that no cards are either overpowered or underpowered. Overall, these balance changes are meant to make sure that the playing field is fair and level for all cards and decks.

The final set of balance changes is currently available, and they target a wide variety of cards.

All of April's Balance Changes in Clash Royale, Listed

Hero Magic Archer Clash Royale
© Supercell

The big theme of April's balance changes in Clash Royale is nerfs. A whole batch of cards, particularly Heroes and Card Evolutions, received a decrease in their stats and abilities. This includes heavy-hitters in the current meta, such as the Hero Magic Archer, Hero Knight, and Royal Ghost Evolution.

Meanwhile, only a tiny fraction of the list was dedicated to buffs. Specifically, Firecracker and Skeleton Dragons saw improvements to their stats.

A slight bug fix was also applied to the Rune Giant, in which the bonus damage no longer applies to the Hero Magic Archer's Triple Shot ability.

Nerfs

CardsNerfs
Hero Knight
  • Taunt trigger window decreased from 0.7 seconds → 0.1 seconds
Hero Goblins
  • Respawn moved to 1 tile back
Hero Ice Golem
  • Knockback effect removed
Hero Magic Archer
  • Ability cost increased from 1 Elixir → 2 Elixir
Hero Mega Minion
  • First target delay increased from 0 seconds → 1.5 seconds
Royal Ghost Evolution
  • Souldier spawn damage decreased from 204 → 81
  • Souldier damage decreased from 102 → 81
Skeleton Barrel Evolution
  • Death damage decreased from 220 → 192
Wall Breakers Evolution
  • Death damage to troop decreased from 258 → 192
Cannon
  • Damage decreased from 212 → 202
  • Affects Cannon Evolution too
Fisherman
  • Slow duration removed
Goblin Hut
  • Spawn speed increased from 2.1 seconds → 2.2 seconds
Suspicious Bush
  • Bush range increased from 0.5 tiles → 1.6 tiles

Buffs

CardsBuffs
Firecracker
  • Projectile speed increased
Skeleton Dragons
  • Splash radius increased from 0.8 tiles → 1.5 tiles
  • Hit speed increased from 1.9 seconds → 2 seconds

The next set of balance changes will be introduced to Clash Royale in May 2026 during Season 83.

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Ivan Shahran

Ivan is the Content Lead for MobileMatters and provides coverage for titles such as Clash of Clans, Brawl Stars, Clash Royale, and Wild Rift. In his role, he has written guides and news pieces and attended competitions such as ESL's Snapdragon Pro Series....