Get to grip with Raid Weekends in Clash of Clans with our handy guide!

Raid Weekends are a weekly event where Clans are allowed to attack enemy Clan Capitals. They begin every Friday and end on the following Monday. The goal is simple: Conquer as many Districts and Clan Capitals as possible to earn tons of Capital Gold and Raid Medals.
To begin, the Clan Leader or Co-Leaders must opt your Clan in to participate in Raid Weekends. From there, all Clan members will be able to attack once your Clan matches with an enemy Clan Capital. Unlike regular Clan Wars, Clans don't go head-to-head against each other in Raid Weekends. Instead, Clans attack a different Clan each time.
That said, there's an art to balancing between attacking enemies and defending against enemy raids. To help you become better at both, we've explained how you can better plan your attacks and how you can improve your base layout for incoming raids.
How to Attack in Raid Weekends

You can attack five times throughout an entire Raid Weekend. You will gain a one-time additional attack if you three-star a District. All players will be able to use the Troops and Spells that the Clan has unlocked in the Clan Capital. The level of these Troops and Spells is dependent on how much your Clan has upgraded them.
The damage you deal in a District is persistent. This means that damage from your attack will remain for the next allied attacks. This allows your fellow Clan members to finish destroying a District if you weren't able to. Enemy traps will not re-arm between attacks. Besides this, Spells you cast will remain in the District you attacked until the next attack. There are no Spell or Troop brewing/training times and costs during Raid Weekends.
When you begin a raid on an enemy Clan Capital, you will need to work your way up through all of the other Districts and fully destroy them before you can attack the Capital Peak.

Destroying Buildings will reward you with Capital Gold. If you have any remaining Troops after fully destroying a District, you will earn additional Capital Gold that will be calculated on the total Housing Space of the leftover Troops.
When your Clan completely destroys all the Districts and the Capital Peak, your Clan will be automatically matched with another Clan Capital. Matchmaking is based on the levels of the buildings in the Capital. At the end of the Raid Weekend, all players who participated in it will earn Raid Medals based on the number of destroyed Districts and how well their Districts managed to defend against enemy attacks.
As a side note, if you attack in a Raid Weekend and leave that Clan to join another, you will not be able to attack until the next Raid Weekend.
How to Defend in Raid Weekends

Defending your Districts during Raid Weekends is a simple task. However, only your Clan Leader and Co-Leaders can modify the placement of the buildings and defenses in your Clan's Districts. This can be done through the 'Layout Editor.'
Keep in mind that if you change your District's layout during a Raid Weekend, the changes will not be implemented until your Clan is matched up with another Clan. If you want to test how strong your District layout is, you can set up 'Friendly Challenges' and have Clan members attack it.
There are various Clan Capital Defenses that you can pad your Districts with. Here's a full list of them:
- Air Bombs
- Air Defense
- Blast Bow
- Bomb Tower
- Cannon
- Crusher
- Inferno Tower
- Log Trap
- Mega Mine
- Mega Tesla
- Mines
- Mini-Minion Hive
- Multi Cannon
- Multi Mortar
- Rapid Rockets
- Reflector
- Rocket Artillery
- Siege Cart Post
- Spear Thrower
- Super Dragon post
- Super Giant Post
- Super Wizard Tower
- Walls
- Zap Trap
Remember to create the best defensive layout for your Districts as you will be rewarded Raid Medals based on how well your Districts performed in Raid Weekends.