COD Mobile Season 4 (2024) Patch Notes: All Balance Changes

We share the balance changes from the Season 4 test server in our COD: Mobile patch notes guide.

COD Mobile Season 4 patch notes
Here are the COD: Mobile Season 4 patch notes for you. | © Activision

From Perks to battle royale classes to weapons—the COD: Mobile Season 4 is going to introduce a plethora of changes to balance out the game and make it fairer.

As you may know, COD: Mobile Season 4 is approaching, and the beta test for it is already underway on the test servers.

With that, we have a first look at some of these balance changes that may make their way to the final versions of the game with the Season 4 update.

So, keep reading my guide as I list every balance change in COD: Mobile Season 4 test servers.

All Balance Changes Coming To COD: Mobile With Season 4 Update

As always, thanks to LeakersOnDuty for sharing the balance changes for upcoming COD: Mobile updates. That being said, the below balance changes for weapons, battle royale classes, utilities, scorestreaks and operators are sub to change in the final version of the update.

Changes To Weapons

Type 19

  • ADS Bullet Spread decreased: 10/21 to 10/18

Grau 5.56

  • Base ADS Movement speed decreased from 3.16m/s to 3.07m/s

Man-O-War

  • Thermite Mag
    • Damage radius decreased: 0.65 to 0.45

S36

  • Damage increased: 30-23-18 to 30-24-18
  • Lower arms multiplier increased: Ix to 1.1x

Cordite

  • Hit flinch decreased: 1.2 to 0.8

MSMC

  • The headshot multiplier increased from 1.1x to 1.3x
  • Chest multiplier increased: Ix to 1.2
  • Hipfire spread decreased (MP only): 191/205 to 100/180

PKM

  • Lower arms multiplier buff: 1x to 1.07x
  • ADS Bullet Spread decreased from 9/20 to 8/18
  • Hit flinch decreased from 0.8 to 0.65

LW3 Tundra

  • Breath-hold time decreased: 6s to 2.5 s

TEC-9

  • Range increased: 10-20-30 to 12-22-30
  • Hipfire accuracy increased (BR only): 120/180 to 40/80

Swordfish

  • Halberd Mag
    • Stomach multiplier: 1.1x to 1.3x

Mac-10

  • Range buff: 8-16-20 to 9-17-20

CBR4

  • ADS Movement speed buff: 3.69 to 3.9m/s
  • Hit flinch decreased: 1.1 to 1

Changes To Battle Royale Classes

  • Pumped/Jet Boost adjustments
  • Flight height will remain the same regardless of what trick players use

The Super Jump bug has been fixed in the Season 4 test servers.

Changes To Operator, Utilities And Scorestreaks

Havoc

  • Activation Points requirement decreased

Death Machine

  • Activation Points requirement decreased

Gunship

  • Score requirement decreased: 2000 to 1900

Guardian

  • HP increased: 400 to 650

Persistence Perk

  • The score multiplier decreased: from 2 to 1.8

Alert Perk

  • Alert will now detect enemies within 0.2 seconds delay in 10 meters radius: 0.8 to 0.2

Vulture Buff

  • HP recovery after pickup increased: from 30 to 40

That sums up all the balance changes found in COD: Mobile Season 4 test servers.

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Hritwik has been playing all kinds of games since childhood and is a self-proclaimed guru of all games. He is one of the Gaming Leads at MobileMatters who is always inclined towards souls games, shooters like Apex Legends and Call of Duty, RPGs and MMOs....