Lots of mobile games blow up in popularity fast, and some lose their charm just as quickly. With that said, these are the ones most people deleted after only a week of play.
15 Mobile Games Everyone Deleted After One Week
These games weren't exactly the best...
15. Royal Match
Royal Match hooks players with slick visuals and satisfying effects, but it’s built around pay-to-win tricks. The game loves to push you close to victory, only to dangle extra moves or boosters for purchase. After a week of near-misses and wasted time, many players swipe it away for good.
(Image Credit: Dream Games)
14. Genshin Impact
Genshin Impact dazzles at first with its world and characters, but the fun runs out fast. Most of the time is spent farming materials, waiting on events, or chasing the hype of the next banner. Once the grind sinks in, it feels less like an adventure and more like a pretty slot machine, and players often drop it within a week.
(Image Credit: miHoYo)
13. Cookie Run: Kingdom
Cookie Run: Kingdom looks great on the outside, but the gameplay is a little more than a grind. Battles run on auto, strategy boils down to copying team setups, and real input from the player barely matters. After a week of clicking through menus and watching the game play itself, most people lose interest and delete it.
(Image Credit: Devsisters)
12. Brawl Stars
Brawl Stars used to be fast, fun chaos, but now it feels like one long grind. Progression, events, and even rewards are tied to endless tracking and ranking instead of actual fun. After a week of pushing trophies and unlocking pins, many players realize the spark is gone and quit.
(Image Credit: Supercell)
11. Pokémon Go
Pokémon Go started as a global phenomenon, but years later, it feels hollow. Exploration doesn’t matter much anymore, since you’ll catch more at a mall than on a hike through a national park. Without real rewards for adventure, many players lose interest and delete it after a short time.
(Image Credit: Niantic)
10. Vampire Survivors
Vampire Survivors delivers a quick dopamine rush, but that’s about it. Once you’ve seen all the weapons and upgrades, every run starts to feel the same. Without real depth or variety, most people uninstall it as soon as the early excitement wears off. You're honestly better off playing the many alternative games out there that feel like Vampire Survivors on mobile.
(Image Credit: Poncle)
9. Raid: Shadow Legends
Raid: Shadow Legends looks flashy at first, but it quickly turns into a grind of bad pulls and repetitive battles. Without spending money or joining a massive clan, progress feels painfully slow and unrewarding. After a week, most players realise it’s more frustration than fun and move on.
(Image Credit: Plarium Games)
8. Rise of Kingdoms
Rise of Kingdoms starts out exciting, but the grind catches up quickly. Between farming resources and endless event checks, the fun gets buried under constant pay-to-win prompts. Most players lose interest fast, deleting it once the shopping offers become louder than the gameplay.
(Image Credit: Lilith Games)
7. Plants vs. Zombies 2
Plants vs. Zombies 2 added more worlds and plants, but most players felt it lost the charm of the original. Some levels were bland and forgettable, while others were so hard they forced narrow strategies. After trying it out, many people ended up going right back to the first game instead.
(Image Credit: PopCap Games)
6. Undawn
Undawn made headlines by putting Will Smith in its promotion, but the game itself didn’t live up to the hype. Early quests felt slow and repetitive, and most players forgot about them within weeks. The flashy marketing couldn’t save it from being just another survival grind people dropped after a short try.
(Image Credit: LightSpeed Studios)
5. AFK Arena
AFK Arena sells itself as a game you barely need to play, and that’s exactly the problem. Daily tasks take minutes, progress is tied to waiting for items, and real gameplay feels nonexistent. After a week, most people get tired of logging in just to click a few buttons and move on.
(Image Credit: AFK Arena)
4. Diablo Immortal
Diablo Immortal hooks you with smooth combat, but the balance falls apart fast. Most of the content is either mindlessly easy or brutally impossible, with nothing in between. That awkward gap leaves players bored or frustrated, and many end up deleting it after just a week.
(Image Credit: Blizzard Entertainment)
3. Squad Busters
Squad Busters came in with hype, but most players found out quickly that there’s nothing fun under the surface. Matches feel more like running in circles than actual strategy, with RNG deciding everything. After a week, boredom sets in, and the app usually gets deleted without a second thought. Supercell recently announced that they will be shutting down Squad Busters after they felt the game didn't live up to expectations.
(Image Credit: Supercell)
2. Mighty Doom
Mighty Doom had the name and franchise power, but the mobile version felt like a rushed cash grab. Grinding was painfully slow, drop rates were terrible, and everything good was locked behind paywalls. Even longtime Doom fans gave up fast, and the game ended up getting shut down altogether.
(Image Credit: Alpha Dog Games)
1. Candy Crush Saga
Candy Crush Saga looks fun at first, but most players quickly realize progress depends more on luck than skill. Levels get so tough that you’re either stuck for days or forced to spend money just to keep moving. After a week of frustration, deleting the game feels easier than grinding on another impossible stage.
(Image Credit: King Digital)
Lots of mobile games blow up in popularity fast, and some lose their charm just as quickly. With that said, these are the ones most people deleted after only a week of play.