We'll explain the latest set of balance changes that have impacted Brawlers and the Brawl Arena mode in Brawl Stars.

It's the middle of June, and the regularly scheduled monthly balance changes have just landed in Brawl Stars. Except, unlike ones we've experienced in the past, this one will be slightly different in its adjustments. Why?
The current 'Crush the Kaiju' season introduced the game's first-ever MOBA game mode known as 'Brawl Arena.' This limited-time 3v3 mode allows players to engage in longer and more tactical gameplay. It's a work-in-progress, and Supercell isn't hiding it.
Maintenance incoming!BALANCE CHANGESKenji- Hypercharge charge rate 35 -> 25%- Reduced the Hypercharge pull effect strength by 75%- Removed knock-up from HyperchargeLumi- Star Power, Half-time - Slow duration reduced 2s -> 1sBRAWL ARENA BRAWLER CHANGES These... pic.twitter.com/aDRrcX042r
— Brawl Stars (@BrawlStars) June 12, 2025
So, with that in mind, June's balance changes primarily targeted the Brawler progression and mechanics of the Brawl Arena mode. Besides this, a handful of adjustments were implemented to the Brawler roster.
General Balance Changes
Kenji and Lumi were the only two Brawlers who received balance changes this month – and, unfortunately, they're nerfs.
Brawler | Nerfs |
Kenji |
|
Lumi |
|
Brawl Arena Balance Changes

The power scaling of Brawlers in the Brawl Arena with each XP level has been targeted in this set of balance changes, alongside other general adjustments for the mode's mechanics.
Nerfs
Brawler | Nerfs |
Ash |
|
Clancy |
|
Jacky |
|
Jae-yong |
|
Janet |
|
Lumi |
|
Buffs
Brawler | Buffs |
Fang |
|
Gene |
|
Gus |
|
Meeple |
|
Mortis |
|
Stu |
|
Tick |
|
Other Changes

A series of other balance changes impacting the mechanics, such as the Robots and Base/Tower stats, were introduced. They are as follows:
- Base damage increased by 15%
- Base deals double damage to Brawlers
- Base projectiles now pierce through the environment
- Bounty threshold multiplier increased by 20%
- Brawl Arena now doubles the amount of Mastery points received
- Dealing damage to towers counts less towards the Star Player score
- Everyone in a team will earn XP when an enemy Brawler is defeated by a tower or base
- Fixed an issue with spectating on Brawl Arena matches
- Kaiju HP increased from 40,000 → 50,000
- Level up SFX reduced
- Tower reload speed increased by 10%
- Towers deal 20% less damage to lane Robots
- XP earned from jungle Robots decreased from 120 → 110
- XP earned from small lane Robots increased from 35 → 40
That wraps up June's balance changes. The next one will be introduced in the following month of July, so keep an eye out on Brawl Stars' community pages then.