We'll show you all the balance changes that will be coming to Clash Royale in June.

Can you believe that we're halfway through 2025 already? Well, it's almost a new month in the shape of June, and you know what that means for a game like Clash Royale – that's balance changes.
The drill is simple. Supercell will be sweeping up the meta by introducing several buffs and nerfs that will impact how certain cards perform. They're meant to reshape the meta and ensure that no mechanic is too overpowered.
We currently have a preview of the work-in-progress balance changes for the June season (Season 72), thanks to RoyaleAPI. The final list of changes will be confirmed shortly before they are deployed.
All Balance Changes Coming to Clash Royale in June
A handful of Card Evolutions, such as the Ice Spirit and Witch Evolution, will be nerfed as they're quite a strong force in the current meta. Meanwhile, other impactful cards that need a little boost, such as the Wizard Evolution and Rune Giant, are slated for a buff.
Buffs

Card | Buff |
Cannon Cart | HP increased from 1,730 → 1,809 |
Goblin Demolisher | Lifetime after 50% HP increased from 8 seconds → 10 seconds |
Little Prince | Damage increased from 99 → 102 |
Rune Giant | HP increased from 2,508 → 2,662 |
Shield Explosion Damage increased from 230 → 281 |
Nerfs
Card | Nerf |
Boss Bandit | HP increased from 2,803 → 2,721 |
Ice Spirit Evolution | Ice Blast Damage decreased from 163 → 110 |
Lightning | Tower Damage decreased from 318 → 265 |
Witch Evolution | Heal per Skeleton decreased from 73 → 64 |
The next set of balance changes to come after this will arrive shortly before the July season.