Wild Rift Patch 4.0a Balance Changes: Buffs, Nerfs, Adjustments

Patch 4.0a will introduce a new batch of buffs, nerfs, and adjustments to champions and items in Wild Rift. Here are all the details.

Wild Riftpatch4 0a banner
Wild Rift patch 4.0a is full of buffs, nerfs, and adjustments. | © Riot Games

Riot has released the details of the patch 4.0a balance changesin Wild Rift. It introduced buffs, nerfs, and adjustments to the game on February 2.

It's a welcome update as it's been a month since patch 4.0 was released and the Wild Rift meta has undergone quite a transformation. With their unique abilities and spells, Zeri and Zoe have made their mark in the decisions made for team compositions. The massive changes Riot implemented to tank items and the late-game has also been felt.

Needless to say, all of this has caused a stir in the overall gameplay experience. Riot is hoping to remedy this in patch 4.0a.

Wild Rift Patch 4.0a - Champion Buffs

Kayn Wild Rift patch4 0a
Kayn got a massive buff in this new patch. | © Riot Games

Akshan, Blitzcrank, Ekko, Kayn, and Lucian were the champions buffed in patch 4.0a.

Here are the champion buffs in detail:

  • Going Rogue cooldown reduced from 18/14/10/6 seconds → 14/10/6/2 seconds
  • [New] Gain 2% missing mana regen per second when chasing Scoundrels
  • Overdrive movement speed after the first acceleration decay increased from 10% → 25%
  • Overdrive movement speed after the second acceleration decay increased from 25% → 50%
  • Z-Drive Resonance Monster modification increased from 110% → 140%
  • The Darkin Scythe Shadow Assassin passive reset time reduced from 6 seconds → 5 seconds
  • The Darkin Scythe Shadow Assassin passive bonus damage increased from 14%~42% → 32%~46%
  • The Darkin Scythe increased the number of charges that Shadow Assassin receives when damaging ranged champions
  • Shadow Step Shadow Assassin cooldown reduced from 8 seconds → 7 seconds
  • Umbral Trespass Shadow Assassin range increased slightly
  • Piercing Light base damage increased from 95/140/185/230 → 110/150/190/230

Wild Rift Patch 4.0a - Champion Nerfs

Aatrox Wild Rift4 0a
Aatrox's ultimate has been nerfed in patch 4.0a. | © Riot Games

Aatrox, Nautilus, Rakan, and Yone were the champions nerfed in patch 4.0a.

Here is the champion nerfs in detail:

  • World Ender healing increased from 30/45/60% → 25/35/45%
  • Dredge Line cooldown increased from 11/10/9/8 seconds → 12/11/10/9 seconds
  • Dredge Line base damage decreased from 70/130/190/250 → 60/120/180/240
  • Grand Entrance base damage decreased from 80/150/220/290 → 70/140/210/280
  • Battle Dance cooldown increased from 18/16/14/12 seconds → 20/18/16/14 seconds


  • Spirit Cleave minimum damage to minions decreased from 50~400 → 60~200
  • Spirit Cleave damage cap to monsters reduced from 100~380 → 80~290
  • Spirit Cleave base shield decreased from '40 + 70% bonus Attack Damage' → '30 + 70% bonus Attack Damage'

Wild Rift Patch 4.0a - Champion Adjustments

Zoepatch4 0a Balance Changes
Zoe has her abilities slightly adjusted. | © Riot Games

Ashe, Lux, Sett, and Zoe were the champions adjusted in patch 4.0a.

Here are the champion adjustments in detail:

  • Ranger's Focus base attack speed increased from 25/30/25/40% → 25/35/45/55%
  • Volley cooldown increased from 13/10/7/4 seconds → 15/12/9/6 seconds
  • Prismatic Barrier Shield rescaled from '40/70/100/130 + 15% Ability Power' → '40/75/110/145 + 10% Ability Power'
  • Prismatic Barrier return shield rescaled from '80/140/200/260 + 30 Ability Power' → '80/150/220/290 + 20% Ability Power'
  • Lucent Singularity damage rescaled from '60/120/180/240 + 60% Ability Power' → '65/130/195/260 + 55% Ability Power'
  • Base attack damage increased from 52 → 58
  • Attack speed per level reduced from 1.7% → 1.2%
  • Bug fix resolved an issue that prevented Spell Thief from applying on-hit effects

Wild Rift Patch 4.0a - System/Item Buffs

Horizon Focus patch4 0a
Horizon Focus' passive damage has been increased. | © Riot Games

Awakened Soulstealer, Horizon Focus, and Luden's Echo were the items buffed in patch 4.0a. All three see an improvement in their unique passives.

Here are the item buffs in detail:

Awakened Soulstealer
  • Unique passive cooldown refund on kill increased from 20% → 25%
Horizon Focus
  • Unique passive damage increased from '80 +20% Ability Power' → '90 +25% Ability Power'
Luden's Echo
  • Unique passive lightning damage increased from '80 + 20% Ability Power' → '90 + 25% Ability Power'

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